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Slot Missions in Hogwarts
Slot missions are a great way to obtain weapons, equipment, and more. But they're also hard to do.
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Concealed Weapon Slot
The concealed weapon slot permits you to carry pistols on the course of. Some players use it to help them achieve certain achievements, particularly those who are aiming for Suit Only. Some players make use of the extra pistol to fill in gaps. If you are using this slot, you need to remember that you will need to click the appropriate pistol category button, like the slot 2 alternative for machine guns, to select the appropriate category. Major Expedition and Adept Rider are in use, making it simpler to use. This combo also adds damage from concealed Weapon every 10 seconds as long as it is slotted.
Smuggled Item Slot
The smuggled item slot an excellent feature that allows players to bring tools and weapons, but it could use a better option. It's currently shaped like a pistol, which makes it difficult to distinguish the weapon slot that is smuggled from other slots for gear.
The smuggle slot can house an array of items, from subtle concussion devices to explosives that are weapon-grade. These items can be found in hidden places around the map. They can also be retrieved at any time. Smuggled items are different from Agency Pickups or Hidden Stashes which hide only small items in the scenery or objects.
Mission planning is a function available in short-term missions that allow players to unlock different starting locations equipment, smuggled items, and slots ahead of their entry into the map. The options for planning increase as players complete challenges and obtain higher Mission Mastery levels. This lets players prepare the ideal task for each challenge.
Gear Slot
In the beginning of the game, players will find their gear slots rapidly fill up, leading to the frequently-repeated "Your Gear Slots are Full" message, which blocks Max from selecting new equipment until old items are removed or space is obtained. The solution is the Hogwarts Legacy Merlin Trials which offer more inventory space in exchange for fulfilling challenge missions. Because many of these challenges are missed and are scattered around the globe, it could take a while to get the most slots for inventory in the game.
A player's five Gear Slots can be filled with up to five different types of gear, which must be selected from the Gear Selection menu before a Break-In begins. Each gear item (except the Pistol) will take up one Gear Slot while a set of similar items (like a group of Grenades of the same type) only has one Gear Slot.
Agency pick-ups
As you advance through the Mission Mastery levels you unlock various agency pickups that are on the map. These locations let you store items that do not fit in your concealed slot for weapons or gear and retrieve them later.
These pickups are particularly useful when you have to go through a frisk later in the mission or if you're carrying a weapon that would otherwise cause suspicion. But, you are only able to hide one item per game at an agency pickup location.
This DLC adds new contracts to asset protection and security to the agency. To start these missions, just talk to the receptionist at the agency and purchase armor and snacks. Once you've reached the mission marker you can identify a crowd when you arrive.