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Telerobotics aims to transfer human manipulation skills and dexterity over an arbitrary distance and at an arbitrary scale to a remote workplace. A telerobotic system that is transparent enables a natural and intuitive interaction. We postulate that embodiment (with three sub-components sense of ownership, agency, and self-location) of the robotic system leads to optimal perceptual transparency and increases task performance. However, this has not yet been investigated directly. We reason along four premises and present findings from the literature that substantiate each of them (1) the brain can embody non-bodily objects (e.g., robotic hands), (2) embodiment can be elicited with mediated sensorimotor interaction, (3) embodiment is robust against inconsistencies between the robotic system and the operator's body, and (4) embodiment positively correlates to dexterous task performance. We use the predictive encoding theory as a framework to interpret and discuss the results reported in the literature. Numerous performance in telerobotics. This warrants further implementation testing of embodiment in telerobotics. We formulate a first set of guidelines to apply embodiment in telerobotics and identify some important research topics.Daily human activity is characterized by a broad variety of movement tasks. This work summarizes the sagittal hip, knee, and ankle joint biomechanics for a broad range of daily movements, based on previously published literature, to identify requirements for robotic design. Maximum joint power, moment, angular velocity, and angular acceleration, as well as the movement-related range of motion and the mean absolute power were extracted, compared, and analyzed for essential and sportive movement tasks. We found that the full human range of motion is required to mimic human like performance and versatility. In general, sportive movements were found to exhibit the highest joint requirements in angular velocity, angular acceleration, moment, power, and mean absolute power. However, at the hip, essential movements, such as recovery, had comparable or even higher requirements. Further, we found that the moment and power demands were generally higher in stance, while the angular velocity and angular acceleration were mostly higher or equal in swing compared to stance for locomotion tasks. The extracted requirements provide a novel comprehensive overview that can help with the dimensioning of actuators enabling tailored assistance or rehabilitation for wearable lower limb robots, and to achieve essential, sportive or augmented performances that exceed natural human capabilities with humanoid robots.While direct local communication is very important for the organization of robot swarms, so far it has mostly been used for relatively simple tasks such as signaling robots preferences or states. Inspired by the emergence of meaning found in natural languages, more complex communication skills could allow robot swarms to tackle novel situations in ways that may not be a priori obvious to the experimenter. This would pave the way for the design of robot swarms with higher autonomy and adaptivity. The state of the art regarding the emergence of communication for robot swarms has mostly focused on offline evolutionary approaches, which showed that signaling and communication can emerge spontaneously even when not explicitly promoted. buy CC-122 However, these approaches do not lead to complex, language-like communication skills, and signals are tightly linked to environmental and/or sensory-motor states that are specific to the task for which communication was evolved. To move beyond current practice, we advocate an approach to emergent communication in robot swarms based on language games. Thanks to language games, previous studies showed that cultural self-organization-rather than biological evolution-can be responsible for the complexity and expressive power of language. We suggest that swarm robotics can be an ideal test-bed to advance research on the emergence of language-like communication. The latter can be key to provide robot swarms with additional skills to support self-organization and adaptivity, enabling the design of more complex collective behaviors.This paper presents a three-layered hybrid collision avoidance (COLAV) system for autonomous surface vehicles, compliant with rules 8 and 13-17 of the International Regulations for Preventing Collisions at Sea (COLREGs). The COLAV system consists of a high-level planner producing an energy-optimized trajectory, a model-predictive-control-based mid-level COLAV algorithm considering moving obstacles and the COLREGs, and the branching-course model predictive control algorithm for short-term COLAV handling emergency situations in accordance with the COLREGs. Previously developed algorithms by the authors are used for the high-level planner and short-term COLAV, while we in this paper further develop the mid-level algorithm to make it comply with COLREGs rules 13-17. This includes developing a state machine for classifying obstacle vessels using a combination of the geometrical situation, the distance and time to the closest point of approach (CPA) and a new CPA-like measure. The performance of the hybrid COLAV system is tested through numerical simulations for three scenarios representing a range of different challenges, including multi-obstacle situations with multiple simultaneously active COLREGs rules, and also obstacles ignoring the COLREGs. The COLAV system avoids collision in all the scenarios, and follows the energy-optimized trajectory when the obstacles do not interfere with it.This study aimed to investigate whether using a wearable robot applying interactive rhythmic stimulation on the upper limbs of patients with Parkinson's disease (PD) could affect their gait. The wearable robot presented tactile stimuli on the patients' upper limbs, which was mutually synchronized with the swing of their upper limbs. We conducted an evaluation experiment with PD patients (n = 30, Modified Hoehn-Yahr = 1-3, on-state) to investigate the assistance effect by the robot and the immediate after-effect of intervention. The participants were instructed to walk 30 m under four different conditions (1) not wearing the robot before the intervention (Pre-condition), (2) wearing the robot without the rhythm assistance (RwoA condition), (3) wearing the robot with rhythm assistance (RwA condition), and (4) not wearing the robot immediately after the intervention (Post-condition). These conditions were conducted in this order over a single day. The third condition was performed three times and the others, once.

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