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14% to 62.32% for individual participants. Analysis of a post-experimental survey revealed that all participants rated action higher than position control in a series of qualitative questions and expressed an overall preference for the former. Action control has the potential to improve the dexterity of upper-limb prostheses. In comparison with regression-based systems, it only requires discrete instead of real-valued ground truth labels, typically collected with motion tracking systems. This feature makes the system both practical in a clinical setting and also suitable for bilateral amputation. This work is the first demonstration of myoelectric digit control in bilateral upper-limb amputees. Further investigation and pre-clinical evaluation are required to assess the translational potential of the method.Modern work environments have extensive interactions with technology and greater cognitive complexity of the tasks, which results in human operators experiencing increased mental workload. Air traffic control operators routinely work in such complex environments, and we designed tracking and collision prediction tasks to emulate their elementary tasks. The physiological response to the workload variations in these tasks was elucidated to untangle the impact of workload variations experienced by operators. Electroencephalogram (EEG), eye activity, and heart rate variability (HRV) data were recorded from 24 participants performing tracking and collision prediction tasks with three levels of difficulty. Our findings indicate that variations in task load in both these tasks are sensitively reflected in EEG, eye activity and HRV data. Multiple regression results also show that operators' performance in both tasks can be predicted using the corresponding EEG, eye activity and HRV data. The results also demonstrate that the brain dynamics during each of these tasks can be estimated from the corresponding eye activity, HRV and performance data. Furthermore, the markedly distinct neurometrics of workload variations in the tracking and collision prediction tasks indicate that neurometrics can provide insights on the type of mental workload. These findings have applicability to the design of future mental workload adaptive systems that integrate neurometrics in deciding not just "when" but also "what" to adapt. Our study provides compelling evidence in the viability of developing intelligent closed-loop mental workload adaptive systems that ensure efficiency and safety in complex work environments.Brain-controlled wheelchairs are one of the most promising applications that can help people gain mobility after their normal interaction pathways have been compromised by neuromuscular diseases. The feasibility of using brain signals to control wheelchairs has been well demonstrated by healthy people in previous studies. However, most potential users of brain-controlled wheelchairs are people suffering from severe physical disabilities or who are in a "locked-in" state. To further validate the clinical practicability of our previously proposed P300-based brain-controlled wheelchair, in this study, 10 subjects with severe spinal cord injuries participated in three experiments and completed ten predefined tasks in each experiment. The average accuracy and information transfer rate (ITR) were 94.8% and 4.2 bits/min, respectively. Moreover, we evaluated the physiological and cognitive burdens experienced by these individuals before and after the experiments. There were no significant changes in vital signs during the experiment, indicating minimal physiological and cognitive burden. The patients' average systolic blood pressure before and after the experiment was 113±13.7 mmHg and 114±11.9 mmHg, respectively (P = 0.122). The patients' average heart rates before and after the experiment were 79±8.4/min and 79±8.2/min, respectively (P = 0.147). The average task load, measured by the National Aeronautics and Space Administration task load index, ranged from 10.0 to 25.5. The results suggest that the proposed P300-based brain-controlled wheelchair is safe and reliable; additionally, it does not significantly increase the patient's physical and mental task burden, demonstrating its potential value in clinical applications. Our study promotes the development of a more practical brain-controlled wheelchair system.Image matting has attracted growing interest in recent years for its wide applications in numerous vision tasks. Most previous image matting methods rely on trimaps as auxiliary input to define the foreground, background and unknown region. However, trimaps involve fussy manual annotation efforts and are expensive to be obtained in practice. Thus, it is hard and inflexible to update user's input or achieve real-time interaction with trimaps. Although some automatic matting approaches discard trimaps, they can only be applied to some certain scenarios, like human matting, which limits their versatility. In this work, we employ clicks as interactive behaviours for image matting, to indicate the user-defined foreground, background and unknown region, and propose a click-based deep interactive image matting (DIIM) approach. Compared with trimaps, clicks provide sparse information and are much easier and more flexible, especially for novice users. Based on clicks, users can perform interactive operations and gradually correct the errors until they are satisfied with the prediction. What's more, we propose a recurrent alpha feature propagation and a full-resolution extraction module to enhance the alpha matte estimation from high-level and low-level respectively. Experimental results show that the proposed click-based deep interactive image matting approach achieves promising performance on image matting datasets.Recently, tensor Singular Value Decomposition (t-SVD)-based low-rank tensor completion (LRTC) has achieved unprecedented success in addressing various pattern analysis issues. However, existing studies mostly focus on third-order tensors while order- d ( d ≥ 4 ) tensors are commonly encountered in real-world applications, like fourth-order color videos, fourth-order hyper-spectral videos, fifth-order light-field images, and sixth-order bidirectional texture functions. Aiming at addressing this critical issue, this paper establishes an order- d tensor recovery framework including the model, algorithm and theories by innovatively developing a novel algebraic foundation for order- d t-SVD, thereby achieving exact completion for any order- d low t-SVD rank tensors with missing values with an overwhelming probability. Emperical studies on synthetic data and real-world visual data illustrate that compared with other state-of-the-art recovery frameworks, the proposed one achieves highly competitive performance in terms of both qualitative and quantitative metrics. In particular, as the observed data density becomes low, i.e., about 10%, the proposed recovery framework is still significantly better than its peers. The code of our algorithm is released at https//github.com/Qinwenjinswu/TIP-Code.Low-light imaging on mobile devices is typically challenging due to insufficient incident light coming through the relatively small aperture, resulting in low image quality. Most of the previous works on low-light imaging focus either only on a single task such as illumination adjustment, color enhancement, or noise removal; or on a joint illumination adjustment and denoising task that heavily relies on short-long exposure image pairs from specific camera models. These approaches are less practical and generalizable in real-world settings where camera-specific joint enhancement and restoration is required. In this paper, we propose a low-light imaging framework that performs joint illumination adjustment, color enhancement, and denoising to tackle this problem. Considering the difficulty in model-specific data collection and the ultra-high definition of the captured images, we design two branches a coefficient estimation branch and a joint operation branch. The coefficient estimation branch works in a low-resolution space and predicts the coefficients for enhancement via bilateral learning, whereas the joint operation branch works in a full-resolution space and progressively performs joint enhancement and denoising. In contrast to existing methods, our framework does not need to recollect massive data when adapted to another camera model, which significantly reduces the efforts required to fine-tune our approach for practical usage. Through extensive experiments, we demonstrate its great potential in real-world low-light imaging applications.Video analysis often requires locating and tracking target objects. In some applications, the localization system has access to the full video, which allows fine-grain motion information to be estimated. This paper proposes capturing this information through motion fields and using it to improve the localization results. The learned motion fields act as a model-agnostic temporal regularizer that can be used with any localization system based on keypoints. Unlike optical flow-based strategies, our motion fields are estimated from the model domain, based on the trajectories described by the object keypoints. Therefore, they are not affected by poor imaging conditions. read more The benefits of the proposed strategy are shown on three applications 1) segmentation of cardiac magnetic resonance; 2) facial model alignment; and 3) vehicle tracking. In each case, combining popular localization methods with the proposed regularizer leads to improvement in overall accuracies and reduces gross errors.Image inpainting has made remarkable progress with recent advances in deep learning. Popular networks mainly follow an encoder-decoder architecture (sometimes with skip connections) and possess sufficiently large receptive field, i.e., larger than the image resolution. The receptive field refers to the set of input pixels that are path-connected to a neuron. For image inpainting task, however, the size of surrounding areas needed to repair different kinds of missing regions are different, and the very large receptive field is not always optimal, especially for the local structures and textures. In addition, a large receptive field tends to involve more undesired completion results, which will disturb the inpainting process. Based on these insights, we rethink the process of image inpainting from a different perspective of receptive field, and propose a novel three-stage inpainting framework with local and global refinement. Specifically, we first utilize an encoder-decoder network with skip connection to achieve coarse initial results. Then, we introduce a shallow deep model with small receptive field to conduct the local refinement, which can also weaken the influence of distant undesired completion results. Finally, we propose an attention-based encoder-decoder network with large receptive field to conduct the global refinement. Experimental results demonstrate that our method outperforms the state of the arts on three popular publicly available datasets for image inpainting. Our local and global refinement network can be directly inserted into the end of any existing networks to further improve their inpainting performance. Code is available at https//github.com/weizequan/LGNet.git.

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